The Player Journey: Maximizing Opportunities Before, During, & After the Game
The Player Journey Maximizing Opportunities Before, During, & After the Game Speaker Session Lisa & David Spira Room Escape Artist Newark, New Jersey Link Facebook-f Twitter Instagram Youtube Spotify The Talk Escape rooms are the product; they are the reason to visit your business. As a player, we want your game to be
The Malden Gaming District: Lessons in What Government Values in Escape Games
The Malden Gaming District Lessons in What Government Values in Escape Games Speaker Session Mayor Gary Christenson & Kevin Duffy The City of Malden Malden, Massachusetts Link The Talk The City of Malden has prioritized cultivating a gaming district to attract visitors. The Mayor and Strategy and Business
Reflecting your Business in your Brand
Reflecting your Business in your Brand Workshop Session Stuart Bogaty Trap't Stamford, Connecticut Link Facebook-f Instagram Twitter The Talk We'll workshop ways to improve your overall brand using real world escape room examples. The focus will be on about how your name, logo, website, lobby, decor, staff and more should
Technically an Escape Room
Technically an Escape Room Speaker Session Victor Hung Boxaroo & Level99 Boston, Massachusetts Link Twitter The Talk Technology has been both a blessing and a curse for location-based entertainment. When used correctly, computerized systems can meld seamlessly with the story's narrative and the gameplay. In this talk, we'll
Future Play: Scaling Up Interactive Experiences
Future Play Scaling Up Interactive Experiences Speaker Session Matthew DuPlessie Founder & CEO of Level99 & the 5 Wits Companies Boston, Massachusetts The Talk Looking backward and looking forward, let’s explore ways to break the mold – moving beyond current traditional escape room experiences, thinking to the
Acting for Participation
Acting for Participation Speaker Session Caro Murphy Star Wars Galactic Starcruiser Orlando, Florida The Talk Interactive characters are an essential part of live experience; they can model how to play and engage with the world around us as well as be important vessels for storytelling. The
Upping Your Game: Beyond the Basics of Game Design
Upping Your Game Beyond the Basics of Game Design Workshop Session Marie Huber Red Fox Escapes Boston, Massachusetts Link Facebook-f Instagram The Talk Theme, story, set, puzzles, flow, and wow moments are all elements of a great game. In this workshop, you will develop your game design skills to optimize
The Magic Circle
The Magic Circle Delivering Game-Changing Immersion Speaker Session Haley & Cameron Cooper Strange Bird Immersive Houston, Texas Link Wordpress-simple Facebook-f Twitter Instagram The Talk The foundation to an immersive experience is not scenic design but commitment to a threshold. Learn where to draw your Magic Circle and how to keep the magic